Welcome to a new and exciting series covering MonoGame! This series will replace the old XNA Basic Training series since XNA should no longer be used for development. This series will use MonoGame 3.4 and Visual Studio 2013 Community Edition.
In this video, I show how you can get started by installing MonoGame and what a first project looks like. We take a quick glance at the Content Pipeline which we will cover in the next tutorial.
Welcome to the first tutorial for this Monogame Basic series. In this episode, we will look into how the MonoGame content pipeline works and how to draw a PNG file to the screen. This is very similar to XNA.
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