Welcome to a new and exciting series covering MonoGame! This series will replace the old XNA Advanced Technique series since XNA should no longer be used for development. This series will use MonoGame 3.4 and Visual Studio 2015. All future random MonoGame tutorials will be in this series.
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This is the very first tutorial of MonoGame Advanced! In this tutorial, I show how to use the Rectangle.Intersects method. I discuss the issues of rectangular collision with images with a lot of transparent pixels.
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