Welcome to a brand new series from PHStudios covering Direct X. For this series, we will be discussing Direct X version 9. Direct X 10 and 11 tutorials will be created at a later date.
Featured
DirectX 9 Basics
Geared at individuals looking to move from XNA to pure C++ / DirectX
Welcome to a brand new series from PHStudios covering Direct X. For this series, we will be discussing Direct X version 9. Direct X 10 and 11 tutorials will be created at a later date.
This tutorial covers how to create the basic framework for our game by first creating a Win32 Window and message loop. I discuss several things about the Windows API, processing messages, and how our update and draw functionality will be utilized. I also discuss how to get the horizontal and vertical size of our primary display.
Download the project file